r3wisdiv
real/wires/r3wisdiv.h
r3wire
Subdivision wireframe Class
r3Wiboolean
R3CLID_WIBOOLEAN
r3Wisubdivision
R3CLID_WISUBDIVISION - 1236
R3WISUBDIVCM_REGISTERCOLORHO
REGISTERCOLORHO
R3WISUBDIVCM_REGISTERCOLORHO
R3BOOL, true if succeeded
rc = obj.REGISTERCOLORHO();
Register function for defining surface color. The function * is called whenever the surface needs to be tesselated.
MaterialRenderin
MaterialRenderin
R3WISUBDIVA_MaterialRenderin
Integer
R3INT
see values below
jsobj.SetMaterialRenderin(value);
value = jsobj.GetMaterialRenderin();
R3INT value = ...;
R3SetAttrs(r3obj, R3WISUBDIVA_MaterialRendering_, value, R3TAG_END);
R3INT value;
R3GetAttrs(r3obj, R3WISUBDIVA_MaterialRendering_, &value, R3TAG_END);
ForceTessellatio
ForceTessellatio
R3WISUBDIVA_ForceTessellatio
Boolean
R3BOOL
jsobj.SetForceTessellatio(value);
value = jsobj.GetForceTessellatio();
R3BOOL value = ...;
R3SetAttrs(r3obj, R3WISUBDIVA_ForceTessellation_, value, R3TAG_END);
R3BOOL value;
R3GetAttrs(r3obj, R3WISUBDIVA_ForceTessellation_, &value, R3TAG_END);
hit codes for R3WIREM_HITFACENORMALHANDLE
values for R3WISUBDIVA_MaterialRendering