r3grdraw
real/gadget/r3grdraw.h
r3gad
Grid renderer
r3Root
R3CLID_ROOT
r3Griddraw
R3CLID_GRIDDRAW - 57
int R3RegisterGridDrawClass(R3APP *app);
GridLayer
GridLayer
R3GRIDDRAWA_GridLayer
Object
R3OBJ*
jsobj.SetGridLayer(value);
R3OBJ* value = ...;
R3SetAttrs(r3obj, R3GRIDDRAWA_GridLayer, value, R3TAG_END);
Active
Active
R3GRIDDRAWA_Active
Boolean
R3BOOL
jsobj.SetActive(value);
value = jsobj.GetActive();
R3BOOL value = ...;
R3SetAttrs(r3obj, R3GRIDDRAWA_Active, value, R3TAG_END);
R3BOOL value;
R3GetAttrs(r3obj, R3GRIDDRAWA_Active, &value, R3TAG_END);
RedrawContext
RedrawContext
R3GRIDDRAWA_RedrawContext
Boolean
R3BOOL
jsobj.SetRedrawContext(value);
R3BOOL value = ...;
R3SetAttrs(r3obj, R3GRIDDRAWA_RedrawContext, value, R3TAG_END);
GridName
GridName
R3GRIDDRAWA_GridName
String
char*
grid name
jsobj.SetGridName(value);
char* value = ...;
R3SetAttrs(r3obj, R3GRIDDRAWA_GridName, value, R3TAG_END);
r3appobj *