r3cmetnu
real/raytr/r3cmetnu.h
r3raytr
This compound creation class creates spline surfaces from arbitrary poly mesh
r3Frsurface
R3CLID_FRSURFACE
r3Cmetamesh
R3CLID_CMETAMESH - 780
int R3RegisterCMetaMeshClass(R3APP *app);
R3CMEMECM_CONVERTTOPATCHES
CONVERTTOPATCHES
R3CMEMECM_CONVERTTOPATCHES
void*, callback context
obj.CONVERTTOPATCHES(0, p2, 0);
Creates the surfaces that are used for ray tracing the SDS object. This happens by * repeated calls to given hook. The patch is described using the tags of * the selected surface type (R3CMEMEA_RenderMethod). See r3sbs3.h, r3sbili.hm r3stri.h and * r3frsurf.h (for R3FRSURFA_PointRenderAttrs pointwise attributes).