f3ianurb
real/intact/f3ianurb.h
r3ia
Interactor which converts selected objects to nurbs meshes
r3Iaconstructor
R3CLID_IACONSTRUCTOR
r3Ianurbsconverter
R3CLID_IANURBSCONVERTER - 1101
DensityU
DensityU
R3IANURBSCONVERTERA_DensityU
Integer
R3INT
jsobj.SetDensityU(value);
value = jsobj.GetDensityU();
R3INT value = ...;
R3SetAttrs(r3obj, R3IANURBSCONVERTERA_DensityU, value, R3TAG_END);
R3INT value;
R3GetAttrs(r3obj, R3IANURBSCONVERTERA_DensityU, &value, R3TAG_END);
DensityV
DensityV
R3IANURBSCONVERTERA_DensityV
Integer
R3INT
number of patches per complexity unit
jsobj.SetDensityV(value);
value = jsobj.GetDensityV();
R3INT value = ...;
R3SetAttrs(r3obj, R3IANURBSCONVERTERA_DensityV, value, R3TAG_END);
R3INT value;
R3GetAttrs(r3obj, R3IANURBSCONVERTERA_DensityV, &value, R3TAG_END);