R3Color3Write
int R3Color3Write(R3FLOATCOLOR3 *c, R3OBJ *file);
c - address of color structure to be written
TRUE if succeeded, FALSE otherwise
Writes color to a file. If the class of 'file' object is IFF, automatic crossplatform conversion is applied. See r3color.h for R3FLOATCOLOR3 and R3FLOATCOLOR structures.