SARE
SARE stands for Stand Alone Rendering Engine. The class defines functionality for loading and rendering Realsoft 3D project files. Both the BatchRenW (batch renderer with the user interface) and BatchRen (console based batch renderer) use this class.
SARE uses two models: inc/real/code2/r3real.h
and
inc/real/code2/r3filren.h
. To fetch these objects, call:
R3OBJ *real, *filerenderer; R3GetAttrs(sare, R3SAREA_Real, &real, R3SAREA_Renderer, &filerenderer, R3TAG_END);